Head Count: Chris Rhinehart
07 / 10 / 17
Chris Rhinehart is Project Director and one of the co-founders of Human Head Studios. His favorite thing about the gaming industry is how dynamic it is – everything changes, which means there’s always space for him to learn and grow both professionally and personally. One thing that hasn’t changed for Chris is his passion for making games. Starting his gaming journey on the Atari 2600, he began programming games at age 9 on his Apple //c. In 1994, he joined Raven Software and worked as a programmer on Heretic and Hexen, moving up to lead programmer and main engine programmer on Mageslayer. In 1997, Chris and five other Raven employees branched off and created Human Head Studios, where he has directed countless projects. When he isn’t hard at work at the studio, Chris enjoys spending time with his family, watching quality TV, sampling dark Belgian beer, and (of course) playing video games.
Advice for Aspiring Game Developers:
“The resources available to modern developers are astounding — Unity and Unreal can both be downloaded for free. There are tons of tutorials, examples, and forums out there to help new developers. Nothing is stopping you other than your ambition and limiting beliefs. Just download and start learning and creating.”
Three Games that Everyone Should Play: