Game Programmer

Human Head Studios, Inc. is seeking talented, passionate Game Programmers to join our team! At Human Head, Game Programmers are expected to design, create, maintain, and modify innovative and industry-leading game features, systems and experiences.

Under the supervision of the Lead Game Programmer, Game Programmers will be required to regularly collaborate with other programmers, designers, scripters, animators and artists to implement and polish gameplay features, systems and assets from beginning to end. An understanding and interest in what it takes to make fun gameplay is critical as Game Programmers focus largely on player-facing systems.

Game Programmers are responsible for working within an existing code base and improving or replacing code, and a solid grasp of optimization, profiling and debugging are also useful.

Primary Job Functions

  • Work in cooperation with other Game Programmers, technology programmers, artists, animators and level designers to design, implement, polish, debug and optimize high quality gameplay features and systems
  • Quickly prototype gameplay experiences as requested by Senior or Lead Game Designers
  • Take ownership (in collaboration with the team) to ensure that features and systems implemented are presented at quality within the game experience
  • With the Lead Game Programmer, determine tasks to implement features and systems, and accurately determine associated timelines
  • Meet project deadlines and milestones as determined by Lead Game Programmer
  • Implement features in C/C++ that are CPU and memory efficient
  • Demonstrate and apply strong problem-solving and debugging skills in C++
  • Write clean, professional, and maintainable code
  • Toubleshoot complex problems as they arise, construct solutions to unforeseen design problems in a timely manner
  • Proactively problem-solve performance and stability issues when necessary
  • Learn and master proprietary tools and technology
  • Use, debug, and modify the tools pipeline, as necessary


  • 2-5 years of relevant programming experience, with demonstrated understanding of software engineering practices and proven coding skills
  • 2-5 years of relevant programming experience, with demonstrated understanding of software engineering practices and proven coding skills
  • Game knowledge and passion and an understanding of the design principles behind games
  • Expertise and passion in one or more of the following areas:
    • AI
    • User Interfaces
    • General Gameplay
  • Able to work independently and learn new skills, self-motivated, able to handle sub-projects with moderate supervision
  • Ability to work well in a fluid, changing environment as creative challenges evolve
  • Strong work ethic, self-motivated, demonstrates initiative, and a powerful creative drive
  • Good communication skills, able to work well under pressure
  • A strong grasp of signs and feedback in player-facing systems

Other Helpful Skills/Abilities

  • Involvement in at least one full development cycle from conception and brainstorming through pre-production, planning, production, and finalizing the product
  • Experience with game scripting languages such as Lua
  • A passion for playing games with an eye toward analyzing and breaking them down

Job Type: Full-Time


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