What is the REDHURST ACADEMY OF MAGIC?
REDHURST ACADEMY OF MAGIC is a world of a traveling wizards' school. You are one of its students set to learn about the wonderful world of magic and explore the world under the tutelage of some of the finest arcane minds in the Known Realms. Redhurst is a magical wondrous place where the surreal and mundane share the same table, and the fantastic is in every step of the grounds, every brick of the walls, and every classroom.

For more information, see the RAM Products page.

I want a preview!
And we want you to have it! You can download a 15-page preview of the final book at our Downloads page. If you really want some good stuff (and have either a lot of time or a broadband connection) grab the 32MB Player's Guide while you're there!

I have a rules question, what do I do?
Stop by the General d20 forum at the Green Ronin site with your questions. The forums are checked routinely and your questions will be answered as soon as possible.

I can't find REDHURST ACADEMY OF MAGIC in my local area, what are my options?
Our games are avaiable from every major distributor in the world through our publisher, Green Ronin Publishing. If your store carries any of their fine products (Mythic Vistas, Mutants & Masterminds, etc) then they can get our games! Stop by the Green Ronin website for more info!

If you have no local retailer, you can order online, directly from us! Browse our online catalog and submit your order there!

Read what others have to say about REDHURST ACADEMY OF MAGIC:

  • ENWorld.org: "The perfect type of game book ... and a great resource."
  • d20 Magazine Rack: "One of the best mage schools I've ever seen laid out in print."
  • Mortality.net: "Why did Human Head Studios wait this long to make RPG books?"
  • About.com: "Five stars. Make sure to buy this tome."
  • Silven Crossroads: "Go and get this book."
  • Out of the Box: "Enroll your players at Redhurst for a semester or two."
  • RPG.Net: 5 out of 5 for Style and Substance. "One of those few original (d20) products."
  • RPG Resource: "Presented in thorough and splendid detail."
  • Pyramid: "A solidly done sourcebook and setting... suitable for all games with an arcane bent."
  • RPG.NET: 5 out of 5. "A strong contender for one of the best d20 supplements to be produced this year."

    Legal Info:
    Redhurst, The Redhurst Academy of Magic, and the Human Head Studios logo are trademarks of Human Head Studios, Inc. Nyambe and Seven Cities are trademarks of Atlas Games, used with permission. Dungeon World is a trademark of Fast Forward Entertainment, used with permission. Freeport is a trademark of Green Ronin Publishing, used with permission. Codex Arcanis is a trademark of Paradigm Concepts, used with permission. Sword & Sorcery Studios and Scarred Lands are trademarks of White Wolf Publishing, used with permission. Sovereign Stone is a trademark of Sovereign Press, used with permission. Kingdoms of Kalamar is a registered trademark of Kenzer & Co., used with permission. All Rights Reserved by the respective copyright holders.

    "d20 System" and the "d20 System" logo are trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used according to the terms of the d20 System License version 4.0. A copy of this License can be found at www.wizards.com/d20. This product requires the use of the Dungeons & Dragons� Player's Handbook, published by Wizards of the Coast, Inc. Dungeons & Dragons� and Wizards of the Coast� are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used with permission.